👩🏻💻 Jobs
This is the main bread and butter of CubeCadia! Pick various jobs that give you payment for doing certain actions, but also act like classes with custom abilities. There's even traders to trade with!
What Jobs Do
Each job is built around a different playstyle and gives you access to:
passive abilities
daily quests
money / gem rewards
long-term progression
Some jobs also connect into deeper systems, such as custom gear, job-specific crates, or special trades.
How Jobs Work
Choosing a Job
To choose a job, open the Jobs Browse menu.
This is the main menu where players can view all available jobs and decide which one they want to join.
Menu controls
Left-click a job to join it
Right-click a job to view more information
If you already have the maximum number of jobs, you must leave one before joining another
Switching jobs has a cooldown, so choose carefully

Job Progression
As you play while a job is active, you gain progress through that job’s activities and quests.
Jobs generally reward players with:
money
gems
job points
job-specific progression opportunities
Every job also uses a daily quest system with multiple difficulty tiers.
Quest Structure
Each job has its own pool of Easy, Medium, and Hard quests.
These quests are designed to reflect the purpose of the job. For example:
Spelunker breaks blocks
Druids harvest and work with nature
Sentinels slay mobs
Tidecallers fish and hunt aquatic creatures
Artisans craft, brew, and build
Harder quests usually take longer, but they also provide better rewards.
Job List
Spelunker
Spelunker is the mining-focused job. It is built around caves, ore progression, underground exploration, and mining rewards.
Players who spend most of their time underground will usually get the most value out of Spelunker
Spelunker Payouts
Common Mining Blocks
Red Sand
$0.10
0.01 XP
Coarse Dirt
$0.10
0.01 XP
Dirt
$0.10
0.01 XP
Grass Block
$0.10
0.05 XP
Gravel
$0.10
0.05 XP
Sand
$0.10
0.05 XP
Clay
$0.10
0.05 XP
Andesite
$0.10
0.05 XP
Stone
$0.08
0.05 XP
Deepslate
$0.08
0.10 XP
Tuff
$0.08
0.10 XP
Granite
$0.08
0.05 XP
Diorite
$0.08
0.05 XP
Sandstone
$0.08
0.05 XP
Chiseled Sandstone
$0.08
0.05 XP
Cut Sandstone
$0.08
0.05 XP
Netherrack
$0.08
0.05 XP
Ore Payouts
Coal Ore
$0.50
0.50 XP
Deepslate Coal Ore
$0.50
0.50 XP
Redstone Ore
$0.50
0.50 XP
Deepslate Redstone Ore
$0.50
0.50 XP
Copper Ore
$0.50
0.50 XP
Deepslate Copper Ore
$0.50
0.50 XP
Iron Ore
$1.00
1 XP
Deepslate Iron Ore
$1.00
1 XP
Gold Ore
$1.00
1 XP
Deepslate Gold Ore
$1.00
1 XP
Lapis Ore
$1.00
1 XP
Deepslate Lapis Ore
$1.00
1 XP
Diamond Ore
$5.00
5 XP
Deepslate Diamond Ore
$5.00
5 XP
Emerald Ore
$5.00
5 XP
Deepslate Emerald Ore
$5.00
5 XP
Nether Quartz Ore
$0.50
0.50 XP
Nether Gold Ore
$1.00
0.05 XP
Ancient Debris
$10.00
0.50 XP
Special Mining Blocks
Obsidian
$2.00
0.50 XP
Glowstone
$0.50
0.05 XP
Shroomlight
$0.50
0.05 XP
Placing Blocks
Rail
$0.20
1 XP
Powered Rail
$0.20
1 XP
Detector Rail
$0.20
1 XP
Activator Rail
$0.20
1 XP
Torch
$0.05
0.05 XP
Ore Placement Penalties
Placing valuable ores removes money and XP to prevent players from repeatedly placing and breaking the same blocks for profit.
Iron Ore
-$5.00
-5 XP
Deepslate Iron Ore
-$5.00
-5 XP
Gold Ore
-$6.00
-6 XP
Deepslate Gold Ore
-$6.00
-6 XP
Diamond Ore
-$10.00
-10 XP
Deepslate Diamond Ore
-$12.50
-12.50 XP
Emerald Ore
-$15.00
-30 XP
Deepslate Emerald Ore
-$17.50
-35 XP
Smelting Payouts
Copper Ingot
$0.10
0.05 XP
Iron Ingot
$0.15
0.05 XP
Gold Ingot
$0.20
0.05 XP
Stone
$0.01
0.01 XP
Green Dye
$0.01
0.01 XP
Glass
$0.01
0.01 XP
Nether Brick
$0.01
0.01 XP
Brick
$0.01
0.01 XP
Possible Spelunker Job Quests (+ Rewards)
Easy Spelunker Quests
Mine 1,000 Stone
$50 and +1 Gem
Smelt 64 Raw Copper Regular furnace only
$25 and +1 Gem
Craft 256 Torches
$30 and +1 Gem
Mine 128 Mossy Cobblestone
$45 and +1 Gem
Mine 512 Andesite
$35 and +1 Gem
Mine 512 Granite Blocks
$40 and +1 Gem
Mine 128 Dripstone Blocks Mine 32 Pointed Dripstone
$50 and +1 Gem
Medium Spelunker Quests
Craft 6 Blast Furnaces Smelt 128 Raw Copper Regular furnace only
$80, +1 Spelunker Bag, and +2 Gems
Mine 250 Sculk Blocks Place 64 Redstone Torches
$120 and +5 Gems
Mine 1,028 Deepslate
$90, +1 Spelunker Bag, and +2 Gems
Smelt 156 Raw Iron Regular furnace only Craft 8 Furnaces
+10 Gems
Place 128 Torches Mine 256 Tuff Blocks
$100, +1 Spelunker Bag, and +2 Gems
Mine 128 Amethyst Blocks
$100, +1 Spelunker Bag, and +2 Gems
Mine 156 Coal Ore Regular Coal Ore only, not Deepslate Coal Ore
+1 Spelunker Bag and +2 Gems
Mine 192 Copper Ore Mine 64 Lapis Ore Regular ores only, not deepslate variants
$25, +1 Spelunker Bag, and +2 Gems
Mine 128 Iron Ore Regular Iron Ore only, not Deepslate Iron Ore
$50 and +1 Spelunker Bag
Hard Spelunker Quests
Mine 512 End Stone
$100, +1 Spelunker Bag, and +5 Gems
Mine 156 Nether Bricks
$150, +1 Spelunker Bag, and +5 Gems
Mine 12 Deepslate Emerald Ore Mine 4 Ancient Debris
$125, +1 Spelunker Bag, and +5 Gems
Defeat 1 Warden Slay 5 Magma Golems
$150, +1 Spelunker Bag, and +6 Gems
Mine 256 Nether Quartz Ore Mine 64 Nether Gold Ore
+1 Spelunker Bag and +5 Gems
Mine 48 Deepslate Gold Ore Mine 128 Deepslate Redstone Ore
$100, +1 Spelunker Bag, and +4 Gems
Mine 24 Ancient Debris Mine 32 Deepslate Diamond Ore
$100, +2 Spelunker Bags, and +15 Gems
Mine 128 Obsidian Smelt 128 Raw Gold Regular furnace only
$150, +1 Spelunker Bag, and +5 Gems
Slay 12 Cave Golems
$75, +1 Spelunker Bag, and +5 Gems
Mining Crate
Spelunkers have the special ability to have a 0.1% chance to find a Mining key while mining! This is currently the only way to get Mining keys, but they drop all kind of goodies

Possible Items in Mining Crate (And %s)
x1 Spelunker Trial - 0.04% Chance
x1 Spelunker Bag - 2.59% Chance
x1 Zeta Tear (10,000) - 6.91% Chance
x2 Zeta Tear (10,000) - 3.45% Chance
x3 Zeta Tear (10,000) - 0.86% Chance
x1 Abyssal Accelerator - 0.43% Chance
x3 Uncharged Oracleite - 4.32% Chance
x5 Uncharged Oracleite - 1.73% Chance
x1 Bone Marrow - 0.86% Chance
x2 Bone Marrow - 0.69% Chance
x3 Bone Marrow - 0.43% Chance
x1 Shattered Requium Orb - 0.86% Chance
x2 Shattered Requium Orb - 0.69% Chance
x4 Shattered Requium Orb - 0.43% Chance
x5 Fossil Transmuter - 0.17% Chance
x8 Fossil Transmuter - 0.13% Chance
x5 Radalite Claw - %17.26 Chance
x10 Radalite Claw - %12.95 Chance
x3 Basic Unidentified Artifact (Sealed) - 8.63% Chance
x2 Celestial Unidentified Artifact (Sealed) - 4.32% Chance
x1 Divine Unidentified Artifact (Sealed) - 1.73% Chance
x1 Mysterious Dust - 17.26% Chance
x2 Mysterious Dust - 8.63% Chance
x3 Mysterious Dust - 4.32% Chance
x1 Miner Lenses - 0.09% Chance
x1 Stone Eater - 0.09% Chance
x1 Spicy Stone Eater - 0.09% Chance
x1 Altering Gem Blueprint - 0.04% Chance
Spelunker Bags
These are acquired via Spelunker Job Quests. They give some of the core items for Spelunker!

All Spelunker Bag Items (And Chances)
Blue Gem - 9% Chance
While holding the gem, you jump higher. There is 100 usages with this item

Green Gem - 10% Chance
You can click this gem while holding it to be dashed forwards. Dashes take 1 use away. The gem has 100 uses when you get it.

Red Gem - 9% Chance
You can click this gem while holding it to be dashed backwards. Dashes take 1 use away. The gem has 100 uses when you get it.

Shard of Buried Fortune - 9% Chance
This item allows you to instantly mine stone or deepslate in a 5x5 area, but uses up 1 use when you left-click STONE or DEEPSLATE blocks. You can also right-click stone or deepslate to mine in a 9x9 area, but it will use up 3 uses. This item has 75 uses in total.

Shard of Crumbling - 14% Chance
You can right-click blocks to make them collapse as if it were a gravel block, but it uses up 1 use. You could also left-click gravel to remove connected gravel blocks to clear up some space. This ability uses up 2 uses. There are 50 uses in total for this item.

Shard of Echo Location - 9% Chance
You can left-click hostile mobs under 10hp to turn them into crying bats. Crying bats are just silly bats that scream and glow. This abilities uses up 3 uses. You can also right-click to highlight nearby enemy mobs in a 10 block radius. This ability only uses 1 use. There are 25 total uses on this item

Shard of Fortune - 4% Chance
This is one of the most strong shards! You can right-click IRON_ORE, COPPER_ORE, or COAL_ORE to drop a block of it. That pretty muchs you get x9 of the ore condensed into 1 block without smelting! This first ability takes -2 uses. You can also right-click gold, emerald, or diamond blocks to drop a block of it, but this uses 4 uses. Finally you can right-click ancient debris to drop a netherite block! But of course, at the cost of 6 uses. This item only has 6 uses in total.

Shard of Stone Sight - 14% Chance
Left-click while holding to gain night vision for 2 minutes, but use 1 use. You can also right-click other players to give them night vision for 2 minutes, which also uses up 1 use. There are a total of 50 uses

Shard of Stormcaller - 9% Chance
While holding, right-click to summon lightning on your cursor and use up 1 use. You can also left-click to create a shockwave that stuns nearby mobs for 5s, but uses up 2 uses. There are a total of 25 uses on this.

Hasty Charm Blueprint - 4% Chance
This is a blueprint item that can be made into a Hasty Charm (see below)! It requires the following materials in order to be crafted: - x12 Deepslate Diamond Ore - x2 Deepslate Emerald Ore - x32 Deepslate Coal Ore - x3 Iron Blocks

Hasty Charm - (Made from Blueprint)
This charm will give the player haste I for 30s when breaking any ore blocks while on the trinket slot! *Trinket Slot refers to the top right of your inventory*

Spelunker Trial - 4% Chance
This is the ultimate mining challenge! You will be tested to see if your worthy to get a Spelunker Token! This never expires, so there's no urgency to when using it. But when you right-click it, it will give you one challenge to do. You will keep going until the trial is finished.

Spelunker Trials
These are the ultimate challenge for a Spelunker! You will embark on massive Spelunker-like objectives in order to get a Spelunker Token. Tokens reward the player with awesome traders at the Spelunker trader named "Skelly Boi".
Spelunker trials will always have 5 challenges to complete, but will only reveal one at a time to do.

All Possible Spelunker Objectives
Possible Mining Objectives
Mine Gravel
8,000-12,000
Gravel
Mine Mossy Cobblestone
2,500-5,000
Mossy Cobblestone
Mine Stone
30,000-60,000
Stone
Mine Deepslate
25,000-50,000
Deepslate
Mine Dripstone
10,000-15,000
Dripstone Block, Pointed Dripstone
Mine Tuff
5,000-10,000
Tuff
Mine Obsidian
1,000-1,200
Obsidian
Break Glow Lichen
500-1,000
Glow Lichen
Mine Amethyst
2,500-3,000
Amethyst Block, Budding Amethyst
Ore Objectives
Mine Coal Ore
1,500-2,000
Coal Ore, Deepslate Coal Ore
Mine Iron Ore
1,000-1,500
Iron Ore, Deepslate Iron Ore
Mine Gold Ore
800-1,250
Gold Ore, Deepslate Gold Ore
Mine Redstone Ore
900-1,300
Redstone Ore, Deepslate Redstone Ore
Mine Lapis Ore
800-1,000
Lapis Ore, Deepslate Lapis Ore
Mine Copper Ore
1,500-2,500
Copper Ore, Deepslate Copper Ore
Mine Emerald Ore
200-300
Emerald Ore, Deepslate Emerald Ore
Mine Diamond Ore
400-500
Diamond Ore, Deepslate Diamond Ore
Mine Nether Gold Ore
800-1,200
Nether Gold Ore
Mine Nether Quartz Ore
1,200-1,500
Nether Quartz Ore
Placement and Crafting Objectives
Place Rails
5,000-10,000
Rail, Powered Rail, Detector Rail, Activator Rail
Craft Torches
5,000-10,000
Torch, Soul Torch, Copper Torch, Redstone Torch
Combat Objectives
Slay Cave Golems
10-20
Spelunker Trades
For most Spelunker Trades, you will require x1 Spelunker Token. This can be earned via Spelunker Trials. Typically the flow will look like this: Spelunker Job -> Spelunker Job Quest -> Quest Gives Spelunker Bag -> Spelunker Bag has chance to give Spelunker Trial -> Complete Spelunker Trial and get x1 Spelunker Token

Spelunker Armor Set





Armor Piece Bonuses:
Helmet - 5% Chance to find Spelunker Gold from mining ores - Gain fire resistance for 8s when entering lava
Chestplate - Take no damage from explosions - Take no suffocation or falling block damage
Leggings - Gain extra EXP from mining ores - 100 blocks mined gives haste X and speed V for 30s
Boots - Reduce damage taken by 30% when under y-45 - Dodge 50% of entity attacks if in light level 6 or lower
SET BONUS - Gain permanent night vision while wearing - Chance for more ores when mining
Spelunker Pickaxe


Pickaxe Abilities:
Get Fortune V every 300 blocks mined for 15s
0.0001% chance to mine a Mining Key
Have a 1% chance to get 30k zeta from mining ores
Get paid 5k for 500 mined diamonds
Amethyst Pickaxe Blueprint


Amethyst Pick Blueprint
Blueprint Requirements:
x512 Calcite
x512 Smooth Basalt
x1024 Amethyst Blocks
x64 Amethyst Clusters
x64 Large Amethyst Bud
x64 Medium Amethyst Bud
x64 Small Amethyst Bud
Amethyst Pick
Pickaxe Abilities:
This pick can mine budding amethyst and give it to the player
Crouch + Right-Click with x64 amethyst blocks to recharge the pickaxe
Starts with 32 / 32 fuel by default

This makes Spelunker one of the deepest job paths on the server.
Druid
Druid is the nature-focused job. It centers around farming, harvesting, taming, breeding, and working with natural materials.
Players who enjoy peaceful progression and building up farms or nature spaces will usually fit well into Druid.
What Druid focuses on
harvesting crops
farming
wood and plant-related objectives
breeding animals
taming animals
nature-themed progression
Why choose Druid
Druid is a good fit for players who enjoy:
farming large crop areas
animal care and breeding
nature-based building
peaceful progression with useful utility
Druid also tends to pair naturally with players who like steady growth and repeatable routines.
Suggested images: Druid menu, crop field, nature/farm screenshot
Sentinel
Sentinel is the combat job. It is focused on killing mobs, collecting rewards through combat, and progressing through PvE challenges.
Players who like action and want a job built around fighting will usually prefer Sentinel.
What Sentinel focuses on
mob hunting
combat-based quests
hostile targets
bounty-style progression
damage-focused gameplay
Why choose Sentinel
Sentinel is a strong choice for players who enjoy:
clearing mobs while exploring
hunting stronger enemies
combat progression
getting paid for fighting
It is one of the most direct jobs in the system and is easy to understand if your main gameplay loop is combat.
Suggested images: Sentinel menu, mob combat screenshot, Sentinel reward screenshot
Tidecaller
Tidecaller is the fishing and ocean-based job. It focuses on catching fish, interacting with aquatic content, and benefiting from weather or nighttime conditions.
Players who enjoy fishing systems and water-themed progression will usually get the most value from Tidecaller.
What Tidecaller focuses on
fishing
aquatic mob kills
rain and storm bonuses
nighttime fishing bonuses
water-based progression
Why choose Tidecaller
Tidecaller is great for players who enjoy:
fishing for long sessions
ocean exploration
weather-based bonuses
a more relaxed but rewarding progression style
It is especially appealing for players who want a job that feels different from standard mining or combat loops.
Suggested images: Tidecaller menu, fishing screenshot, aquatic reward screenshot
Artisan
Artisan is the crafting and utility job. It focuses on building, brewing, enchanting, and creating useful items or structures.
Players who enjoy making things, improving their base, or progressing through utility systems will usually fit well into Artisan.
What Artisan focuses on
crafting
brewing
enchanting
placing blocks
utility-focused progression
Why choose Artisan
Artisan is a good fit for players who enjoy:
building projects
brewing potions
crafting useful stations and blocks
turning materials into value
It is one of the best jobs for players who enjoy productive progression outside of combat.
Suggested images: Artisan menu, brewing setup, crafting/building screenshot
Daily Quests
Daily quests are one of the most important parts of the Jobs system.
Each job has its own daily quest pool, and these quests are one of the most reliable ways to earn rewards while leveling your chosen role.
Why daily quests matter
Daily quests help players:
earn money consistently
earn gems
make progress within their chosen job
stay focused on job-specific goals
They also give structure to each job, especially for players who want short-term tasks to complete each day.
Quest Difficulty Tiers
Easy Quests
Easy quests are the fastest and most approachable. They usually involve common activities and are useful for quick progress.
Medium Quests
Medium quests take more effort and often require larger amounts, rarer targets, or more time.
Hard Quests
Hard quests are the most demanding, but they also tend to give the best rewards. These are ideal for players who want stronger long-term value from their daily job progression.
Mining Crate
The Mining Crate is one of the special progression systems tied to the mining side of the server.
It supports Spelunker-style gameplay and gives players access to mining-related rewards, rare items, and special progression pieces.
Why the Mining Crate matters
The Mining Crate helps extend the mining progression loop beyond normal job rewards. Instead of only earning money and gems, players can also chase special items and rare drops connected to mining content.
What it can include
The Mining Crate may include things such as:
mining-related custom items
Spelunker progression pieces
rare materials
blueprints
special utility items
trial items or rare scrolls
This makes it an important part of advanced Spelunker progression.
Suggested images: Mining Crate menu, crate rewards preview
Spelunker Armor and Trades
One of the standout job-related systems is the Spelunker Armor progression.
This gives mining-focused players another long-term goal to work toward beyond normal quest rewards.
How players get Spelunker gear
Spelunker gear is tied to custom progression and trades rather than being simple starter equipment. Players typically work toward it through tokens, rare resources, and job-related systems.
What the section should cover
This section of the wiki can explain:
where the trader is located
which items are required for the trades
what each armor piece does
why the set is worth building toward
Spelunker Armor Pieces
Spelunker Helm
Use this section to explain the helmet’s cave-survival or protection benefits.
Spelunker Chestplate
Use this section to explain the chestplate’s mining or ore-related bonuses.
Spelunker Leggings
Use this section to explain any underground survival or movement-related effects.
Spelunker Boots
Use this section to explain mobility, lava safety, or spelunking utility.
Spelunker Pickaxe
Use this section to explain how the set ties into mining progression and custom pickaxe upgrades or bonuses.
Suggested images: Full Spelunker set, item lore, trader menu
Trade Requirements
This section should explain what players need in order to obtain Spelunker gear.
Examples of things worth listing here:
tokens
rare drops
premium materials
crate-linked items
blueprint-style requirements
This is also a good place to include screenshots of the trade menu.
Job Tips
Pick the job that matches how you already play
The best starter job is usually the one that fits your normal gameplay loop.
If you mine a lot, choose Spelunker
If you farm and work with nature, choose Druid
If you fight mobs constantly, choose Sentinel
If you love fishing, choose Tidecaller
If you build, brew, and craft often, choose Artisan
Use your dailies consistently
Even if you are not grinding heavily, daily quests are one of the best ways to build steady progress over time.
Plan around job switching
If there is a cooldown on changing jobs, be intentional with your choice. It is usually better to commit to a path for a while instead of swapping too often.
Look for job-specific progression
Some jobs go deeper than others. If you enjoy long progression chains, look into systems connected to:
Spelunker gear
Mining Crates
custom traders
job-related custom items
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